For the final part of my audio analysis of Bioshock I will be talking about navigating the underwater environment of Bioshock and the sounds that it provides. A certain points in the game the player will have to leave the innards of the city of Rapture and navigate the ocean floor. While on the ocean floor every aspect of the sound changes.
The whole world becomes almost silent. All sounds are muffled and the loudest thing you can hear is the sound of yourself breathing through your diving suit.
While on the ocean floor you can hear the sound of the ocean current flowing past you. One of my favorite sounds on the ocean floor is the sound of the air bubbles constantly around you making sounds like a "bloop."
The most common sound effect that is used in the outside world of Rapture is the muffling effect on literally every sound that is made by the player, enemies and the environment. It really gives off the feel that the player is truly underwater.
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